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The first significant phase of the video game industry began in the late 1970s with the release of home consoles like the Atari 2600 in 1977, a device that allowed gamers to play a variety of arcade-style games in their own homes. Prior to this, gaming was largely confined to large, expensive arcade cabinets, making it an experience limited to public spaces. The Atari 2600 revolutionized the industry by offering a library of games that could be played on a single machine at home. Notable titles during this era included "Space Invaders" and "Pac-Man", which became cultural phenomena.
The early 1980s also saw the rise of other home consoles, including the Intellivision and the ColecoVision, as well as early computer gaming on platforms like the ZX Spectrum and Commodore 64. The video game industry during this period was still in its infancy, primarily targeting a young, male audience. However, the market would experience a massive setback in 1983 with the infamous Video Game Crash, caused by a perfect storm of economic pressures, a flood of poorly made games, including the notorious "E.T. the Extra-Terrestrial" for the Atari 2600 and market saturation. Atari, which was the dominant player in the industry, was hit the hardest. Their overproduction of games and consoles, combined with their failure to ensure quality, caused them to suffer massive financial losses. By 1984, Atari’s parent company, Warner Communications, sold off the division, and Atari’s dominance in the market effectively ended.